![]() ![]() Save data from PlayerInfo to a file named players Save Data: PlayerInfo saveData = new PlayerInfo() Public static bool deleteData(string dataFileName)ĭebug.Log("Data deleted from: " tempPath.Replace("/", "\\")) ĭebug.LogWarning("Failed To Delete Data: " e.Message) Return (T)Convert.ChangeType(resultValue, typeof(T)) Object resultValue = JsonUtility.FromJson(jsonData) Exit if Directory or File does not existĭebug.LogWarning("Directory does not exist") ĭebug.Log("Loaded Data from: " tempPath.Replace("/", "\\")) ĭebug.LogWarning("Failed To Load Data from: " tempPath.Replace("/", "\\")) Public static T loadData(string dataFileName) If (!Directory.Exists(Path.GetDirectoryName(tempPath)))ĭirectory.CreateDirectory(Path.GetDirectoryName(tempPath)) ĭebug.Log("Saved Data to: " tempPath.Replace("/", "\\")) ĭebug.LogWarning("Failed To PlayerInfo Data to: " tempPath.Replace("/", "\\")) String jsonData = JsonUtility.ToJson(dataToSave, true) īyte jsonByte = (jsonData) TempPath = Path.Combine(tempPath, dataFileName ".txt") String tempPath = Path.Combine(Application.persistentDataPath, "data") The game features two modes to customize the activity. Geography Educational Learning Games for Kids. Kids will click and drag the states to their correct position on the map in this puzzle-style game. #Stack the states games freePublic static void saveData(T dataToSave, string dataFileName) FREE States and Capital Quiz for Kids, Stack the State Lite, Amazing United. Almost the-same as this but it does not use PlayerPrefs. Here is a Generic class that can be used to save data. You can then use File.WriteAllBytes and File.ReadAllBytes to save and read the byte array. In this case, you can convert it to json then convert the json string to byte array. In my case, save format must be byte array The best way to save is with PlayerPrefs and Json. Sometimes, you get an exception when reading the saved data due to this.Īlso, on iOS, you have to add Environment.SetEnvironmentVariable("MONO_REFLECTION_SERIALIZER", "yes") or you will have problems with BinaryFormatter. Your old settings might be lost since the classes non longer match. #Stack the states games codeI will first post the code (feel free to play with it, but. This code works, and I know that there is a more efficient way of coding it, but this is sufficient. I am working on a text-based adventure game and Im implementing new features, one of these features being saves and loads. Stack the States makes learning about the 50 states fun Watch the states actually come to life in this colorful and dynamic game As you learn state capitals. #Stack the states games updateIt gets worse when you update or change the class. Save and load the state of a role-playing game using Pickle. ![]() On some devices, there are issues with BinaryFormatter. But I heard this way has some issues and not suitable for save. Watch the states come to life as you learn US geography Stack the States is back and better than ever with new question types, new bonus games, voice mode, 3D. ![]()
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